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Team Avi

Challenge America: Makers for Veterans

PROJECT

Our team built a footrest for Avi, a paraplegic veteran, to help increase ciruclation in his legs and prevent leg spasms.

 

Makers for Veterans is a volunteer design challenge hosted by the non-profit, Challenge America. Engineers and designers team up to create a product for a wounded veteran.

The first 6 weeks of the event are spent ideating our idea on paper. After 6 weeks, the team joins up in person for a weekend make-a-thon. We spend the weekend rapidly prototyping and testing our idea.

This project ended up being a failure because we didn't truly understand Avi's needs. It was an eye-opening moment for me and helped me realize why I wanted to become a human-centered designer.

DURATION

6 weeks

October 2019 - November 2019

ROLE

Design Engineer

TEAM

4 design engineers

1 physical therapist

KEY SKILLS

Design Research

Design Engineering

Physical Prototyping

The Problem

Because Avi is a paraplegic, he uses a wheelchair. However, he's always on the move! He is the Director-General of the Israeli Veterans Association and competed on the Paralympics basketball team.

 

While at work, he needs to lift his legs a few times a day to circulate blood flow and prevent leg spasms.

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Research

At home, Avi uses a chair to prop his legs up. However, he wants a portable stool that he can use in his office.

 

Avi mentioned he cannot put his legs on a footrest if his desk was in the way. Therefore, he wants to be able to put his legs up when the rest is not under the table (Position 1). And then keep his legs on the rest as he moves the rest under the table (Position 2).

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INITIAL REQUIREMENTS

MUST ATTACH TO WHEELCHAIR

But it can't be permanently attached because Avi doesn't want the footrest to roll with him everywhere.

 

PORTABLE

Not too bulky and easy to transport to other places.

PROVIDES CALF AND KNEE SUPPORT

A requirement dictated by our physical therapist teammate in order to prevent knee hyperextension.

MARKET RESEARCH

We examined different types of footrests in the market and assessed their pros and cons:

Not bulky

Non-permanent attachment

Supports calves and knees

Rollable

Can be easily placed under desk

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1

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2

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3

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4

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5

Footrest #3 matched our design constraints best.

We purchased this footrest to get Avi's feedback.

There were also elements of Footrest #2 that we ended up bringing into the final design.

Insights

AVI'S FEEDBACK

Footrest #3 was a little low. He also had difficulty bending forward to unfold it.

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Prototypes

ITERATIONS

We spent the rest day of day 1 and 2 building a prototype that was taller than Footrest #3.

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User Testing

USER TESTING

We asked Avi about the prototype.

Is he able to fold it?

Not easily. We need to incorporate a feature so he can easily fold and unfold the footrest.

Is it the right height?

Yes.

Are his legs heavy enough so that their weight will move the footrest if he turns his wheelchair?

No, they aren't. We'll need to add some mechanism to attach it to his wheelchair.

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Final Solution

Handle that collapses and expands footrest when lifted and lowered.

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Cushion to support calves and knees

Straps to attach to wheelchair so footrest moves with Avi

FINAL FEEDBACK

Avi looked at it for a few minutes. Then he picked up the black cushion we made and plopped it on footrest #3.

Our final prototype was too large and bulky.

We thought footrest #3 wouldn't work because he couldn't bend down while folding it. But he simply picked it up, unfolded it, and dropped it back on the ground.

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Reflections

WHAT WE COULD HAVE DONE BETTER

We only asked yes or no questions.

We asked, "Can you bend over and unfold the stool?" We should have asked him to play around with the stool as we observed.

We didn't consider Avi's emotions when he interacted with the prototype.

Avi did seem unhappy when we showed him the initial prototype. But because the dimensions were suitable for leg lifting, we moved forward. We needed to create a space where Avi felt comfortable speaking up, possibly by asking him what he didn't like about the prototype.

Failure
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